Stardew Valley Weapons
There are various weapons, each with their own unique stats, you can use to defeat enemies in Stardew Valley. There are four types: Swords, Daggers, Clubs, and Slingshots.
Where to get the Best Weapons in Stardew Valley
Speed +4
Weight +2
Adventurer's Guild (The Mines Floor 75 Cleared)
Skeleton
Crit. Chance +1
Crit. Chance +2
Crit. Power +25
The Mines (Floors 81-119)
Skull Cavern
Crit. Chance +2
Speed -4
Defense +2
Weight +3
Adventurer's Guild (The Mines Floor 45 Cleared)
Crit. Chance +2
Crit. Power +50
Weight +5
Speed +2
Adventurer's Guild (The Mines Floor 25 Cleared)
Speed -5
Crit. Chance +2
Weight +5
Vampiric 9%
Crit. Power +50
Weight +3
Crit. Power +50
Crit. Chance +3
Crit. Power +100
Weight +5
Speed +1
Defense +6
Crit. Chance +2
Weight +5
Defense +2
Weight +5
Speed +2
Defense +4
Speed +2
Defense +1
Speed +1
Crit. Chance +1
Weight +5
Speed +2
Weight +5
Speed +4
The Desert (Prismatic Shard used at Three Pillars)
Speed +4
Defense +2
Crafting in the Volcano Forge
Speed +1
Defense +3
Crit. Chance +4
Weight +5
Crafting in the Volcano Forge
Speed +2
Defense +1
Weight +5
Crafting in the Volcano Forge
Speed +2
Crit. Chance +2
Adventurer's Guild (Reward for Killing 125 Bugs)
Crit. Chance +6
Crit. Power +200
The Mines (Shrine of Challenge Slimes)
Crit. Chance +2
Adventurer's Guild (The Mines Floor 15 Cleared)
Speed -2
Defense +1
Weight +3
Speed -1
Crit. Power +4
Weight +2
The Mines (Floors 101-119)
Defense +3
Crit. Power +25
Weight +3
Adventurer's Guild (The Mines Floor 120 Cleared)
Speed -4
Speed -1
Defense +2
Weight +4
Fishing Treasure Chest (Level 2)
Speed -1
Crit. Power +10
Speed +2
Adventurer's Guild (The Mines Floor 30 Cleared)
Crit. Chance +2
The Mines (Floors 61-79, 101-119)
Defense +1
Adventurer's Guild (The Mines Floor 20 Cleared)
Speed +4
Crit. Power +20
The Mines (Floors 101-119)
Adventurer's Guild (The Mines Floor 90 Cleared)
Skull Cavern
Speed +2
Speed -3
Defense +3
Weight +3
The Mines (Floors 81-99)
Skull Cavern
-
Defense +1
Adventurer's Guild (The Mines Floor 55 Cleared)
Speed -2
The Mines (Floors 81-99)
Skull Cavern
Crit. Chance +4
Crit. Chance +1
Crit. Power +10
Weight +5
Speed +2
Weight +2
The Mines (Floors 41-79)
Adventurer's Guild (The Mines Floor 40 Cleared)
Defense +4
Crit. Power +10